Thursday, August 30, 2012

A Fucking Huge One!

Hey everyone!
 I know its been a while since I've had an update but I've gotten kind of in a rough patch and haven't been able to pay the bills, work on my game(s) AND spend all day online doing research due to the fact i don't have a job or an internet anymore. So, instead of an almost everyday blog like before im going to try and work on the blog a couple times a month and make everyone happy with my scary/spooky/creepy pasta/disturbing/nightmare fuel/self discovery content. In addition to make up for my lack of material for the last couple weeks i have decide to make an extra long blog full of things i should have been giving you a while back full of photos, a scary story a video a couple extra things and of course your favorite: Slenderman!

 Now that we got that out of the way here are a couple more developments for my (un named)game.... im going to add a donate bar incase you feel "Generous" and for those of you that do im gonna work out a way for people to be rewarded something like after so many dollars you will get a copy of the game and if you give so much more youll get a behind the scenes info,a t-shirt up to being an actual character cameo in the game (all proceeds will go toward one of the greatest scary video games ever made and help out the creators it takes time and money for us and we are all broke)now i know i havent talked much about my wonderful team enough "Mental Malice Productions" but all will be revealed in good time ill have an update explaining the crew and our projects and our first game but right now you are here for the content!

 I finnaly got some disturbing photos that are a little more up to par for what i have been looking for now i will say: (THESE ARE NOT FOR CHILDREN) Don't complain to me if you cant handle Violence, Nudity, or Just plain old MENTALLY DISTURBING content!
 Enjoy!

(p.s.) this first slenderman i made myself      "

story!!!!

As a child, I was always quiet, and my conversations with others would always end up awkward. Because of that, I always preferred to be alone growing up. Which probably explains my strange obsession with toys, being as old as I am. They never talk. They just stare. I have to say though, being alone in an apartment full of figurines can be creepy sometimes.

However, being with my girl for almost two years, she understands my obsession well, but with this much, she would probably be shocked when she first sees them.

That night, she was more than excited to see my house. as we approached the door, she could barely contain her excitement, so without further delay, I swing the front door open. ‘Make yourself at home.’ I say to her, ‘it's kind of messy, but its more comfortable than it loo-’ her face was in shock, then absolute terror as she started to scream.

I tried to calm her, but it just got worse. I was puzzled. is she afraid of my toys? ‘I understand its a bit strange, but is it that horrifying? I take a quick look in my house but theres nothing horrific. I had to calm her down, as the neighbors were starting to come out. With a quick impulse, I quickly drag her in my house as I try to ease her mind. Her screaming just got louder and louder. At this point, I had no choice but to put my hand over her mouth. She watched me in terror with tears rolling down her face. I turn around and they were all staring at me as well.



I'm alone again. I placed her doll on the top shelf above all the others I have dated. Her look made me feel depressed, so I made it face the wall until I was able to get over it.

VIDEO(s)!!!!







Well thats all i got for you today like i said im gonna add a donate bar and keep working on getting you some great stuff in the future

Monday, July 30, 2012

staying up late

Staying Up Late

...

Saturday, July 28, 2012

Marble Hornets



Let me begin by saying this is some really fucked up SHIT!!!!! With that said I've got a lot to cover I'm gonna get technical and add lots of links. Before getting into this I had no clue what was in store and now i (just like Jay) im too far into this to explain EVERYTHING so let me explain what i can and  if you have never seen the series, I apologize in advance for any spoilers but i just spent an ENTIRE DAY AND 1/2 watching and hopefully i can shed some light or hopefully get you into watching for yourself!

Marble Hornets  is a web series following discoveries made while looking through raw footage of a trite student film. 


In 2006, film student Alex Kralie suddenly abandons his movie in the midst of production, swearing to burn the tapes and never speak of it again. Alex's friend Jay rescues the taped material and, years later, Begins reviewing them, only to realize too late that the abandoned film shoot was a Can of Worms and that by digging it up again he may have reawakened sinister forces.
Jay's YouTube account  chronicles material from the tapes and, increasingly, the bizarre and frightening events of his own life. A Twitter page  was added some time later. Since Entry #9, he's noted a guy named 'totheark'  responding to each entry, adding a whole new level to the scary.


Again, this gets a little confusing so im gonna do my best to tell you who all is involved and come of the conections these people have



This guy here is Jay. A college friend of student filmmaker Alex Kralie, and the last person Alex talked to before leaving town. Jay wound up in possession of the raw tapes for Marble Hornets, the original student film, but forgot about them until he read something online that reminded him of them.

This is Tim One of the actors of Marble Hornets. He met up with Jay in Entry #15 to discuss the circumstances surrounding Marble Hornets, but was under the impression that Jay would be continuing the project. Started developing an Illness towards the end of production. Known for his sideburns.
He was revealed to be the Masked Man in Entry #35. As of Entry #53, he seems to have returned to his old self, and has apparently discovered a whole slew of test footage from the Marble Hornets project.

This is Alex. A student filmmaker and friend of Jay. While making his first student film, Marble Hornets, in the summer of 2006, he rapidly grew stressed and paranoid. Eventually he outright dropped the project, due to "unworkable conditions" on the set, despite the fact that the set was largely in or around his home town. He soon after broke off contact with everyone and disappeared.
 Essentially the key plot development. Over the course of the series, we find he's been frequently interacting with the Operator, has lied to Jay, and worst of all, has either killed innocent people or otherwise lead them to their deaths, going all the way back to the filming of Marble Hornets. This culminates in Alex attempting to kill Jay and Jessica for knowing too much. Jay states that his new goal is to find Alex and stop him from hurting anyone else.
Jessica, A girl who stayed in the hotel room next to Jay. Not much is known about her, only that she, like Jay, was a huge victim to amnesia , and disappeared after she revealed it to Jay. Her current whereabouts are unknown. Alex knew more about Jessica And apparently was friends with amy and knew that she went missing, it also
Turns out Alex lied about finding Amy to Jessica so she wouldn't get involved in his problems. Jay, however, didn't realize this, and got Jessica caught up in his investigation, leading Alex to try to kill them both in Entry #52. Then there was her Mind Rape  from the Operator, and later her abduction from the hotel. Yup, Jay well and truly ruined Jessica's life.



Alex's girlfriend, introduced in Entry #26. She was the one who found the camera Alex used during filming, inadvertently summoning the Operator. She has not been seen since.
In season 2, we find out Alex and Amy escaped the Operator's initial appearance, but soon afterwards Alex blacked out and Amy vanished. Since then, Alex has claims to have been looking for her...supposedly . Amy's true status is currently unknown to both Jay and the audience.



Slenderman (a.k.a The Operator):Like you don't already know he is a Tall, Faceless, Creature that has been stalking the cast of Marble Hornets. Alex gradually became aware of it during filming, and went from curiosity to paranoia as it kept appearing. It can appear and disappear seemingly at will, covering great distances in an eyeblink when unobserved. Recordings of him are subject to Heavy distortions, while people suffer anything from coughing fits to complete mental blackouts (and those might be the lucky ones). Oh, and buildings associated with him develop ability to BREAK THE LAW OF PHYSICS just to confirm his contempt for natural laws.



A masked person that first appeared in entry #18, who follows and stalks Jay. Has since been revealed to be Tim, and had his leg broken by Alex. This didn't stop him attacking Alex later, and chasing Jay out of the hotel after Jessica vanished. He has some connection to the Operator, but whether he's working for or against him is as unclear, as is everything else about the two of them.
Originally, he was heavily implied to be totheark. However, certain events imply adifferent masked person is totheark. Jay (As well as many fans) believe there are multiple users of the totheark channel, meaning he may be merely be one of them. The details have not been made entirely clear yet.







Ok now if i haven't lost you yet along with the Marble Hornets "Entries" there is the totheark videos that go along with the series.  totheark  is the name of both the YouTube channel where video replies to The Entries are posted and the assumed name for the person(s) behind the account. The videos are thought to contain the missing or distorted audio to The Entries, as well as strings of text or symbols of unexplained origins and significance. Neither the identity of 
totheark nor whether it is an individual or group has been revealed.



totheark first appeared when he posted his regards as a reply to Entry 9. Little was known from this at the time, however, as it seemed a very difficult code to crack. The Regards video was a series of flashing boxes of slashes ending in CLOSELY written strangely set to distorted audio which has not been placed concretely.

totheark returned when he uploaded his Operator Video and set it as a response to Entry 10. This one seemed to be a little more obvious in its message to LISTEN.
He returned a third time shortly after Entry 11 was uploaded, posting Deluge.
When Jay posted Entry 12, he twittered that he was expecting a response from totheark, and totheark did not disappoint. Only two days later, totheark's impurityappeared online.
Five days after Entry 13, totheark responded with Exit.
Three days after Entry 14, totheark responded with Program.
Nine days after Entry 15, totheark responded with Advocate.
Five days after Entry 16, totheark responded with Addition.
Three days after Entry 17, totheark responded with Signal.
Eleven days after Entry 18, totheark responded with Messages.
Seven days after Entry 19, totheark responded with Return.
One day after Entry 20, totheark responded with Version.
Nineteen days after Entry 22, totheark posted Attention.
Ninety-one days after Entry 16, totheark posted Admission.
Six days after Entry 23, totheark posted Warning.
Totheark also seems to be responsible for Entry ######, as Jay claims he did not upload it.
Two days after Entry 34 (after over a year of silence), totheark posted Fragments.
Eleven days after Entry 35, totheark posted Broadcast.
Thirteen days after Entry 36, totheark posted Sidetone.
Like with Entry ######, Totheark seems to be responsible for enttry 37, as Jay claims he did not upload it.
Nine days after Entry 39, totheark posted Forecast.
Thirteen days after Entry 40, totheark posted Intermission.
Eight days after Entry 41, totheark posted Indicator.
Eleven days after Entry 42, totheark posted Memories.
Ten days after Entry 43, totheark posted Inquiry.
Thirteen days after Entry 46, totheark posted Classified.
One day after Entry 46, totheark posted Sidenote.
Twenty-one days after Entry 49, totheark posted Extraction.
Five days after Entry 53, totheark returned with Reminder
Ten days after Entry 54, totheark posted Decay
Eight days after Entry 57, totheark posted Session
Eight days after Entry 59, totheark posted Reference



The way that Marble Hornets progresses in entries is also suspenseful, sometimes you get a small chunk of story other times your are given almost w whole epic. The story is still being updated, and each new entry has a cliffhanger ending, leaving you on the edge of your seat and wishing for more.
I find it fun to try to piece together the videos and speculate about how the series might end and who the mysterious Slenderman might be. Sometimes, a new entry brings with it something totally different than my expectations and surprises you.
I enjoy Marble Hornets because not only does it have a lingering creepy feeling. Every moment of an entry leaves you clinging to your chair, expecting Slenderman to appear and scare the living daylights out of you.
If you are a person who likes horror, suspense, and twisting plots, I highly recommend Marble Hornets. the worst part tho is you will always be cautiously looking out windows and around corners for fear of the mysterious Slenderman.(I myself finding it hard to ever get scared is completly fighted by the thought that he is always around watching me "he scares me worse than God and im an Athiest!")



Personal Update

Apparently i've gotten myself deep into Slenderman mythology. I'm spending more time looking at Slenderman info than actually getting any work done and it seems i fell into the marble hornets series. so once i finish watching up to date i will begin doing a Marble hornet watch here on this blog im currently in the middle of moving and getting a team together to start making videogames. we already have a company name called "Mental Malice" and after long debate decided we are going to use Slenderman as our mascot hopfully before too will will be working on our first project. no spoilers yet but we do have and idea in the work and as you may have guessed slenderman will be in it some where

Photobucket

Photobucket

Thursday, July 26, 2012

Game Complete - Slender




The Good
  • Slenderman
  • No Instructions (just the knowledge you have to collect 8 pages)
  • $20 mode
The Bad
  • no map (gets confusing at times)
  • No Instruction (you kinda just have to wing it)
  • real short game play
The Ugly
  • Flashlight only last so long
Scariest Moment : Seeing and Being Caught by Slenderman



First thing first download this game Download
Did you download it yet? (hurry up and do it )

Now...people who have been following me know that i've kinda been partial to Slenderman and put my fair share of his pics on here and even did a creature feature of him (check the archive if you wanna see). and now i've just finished "Slender".Slender is a free download psychological horror/survival horror video game which just came out in June for PC and Mac. 


Slender begins with the you taking the role of an unidentified female character. the view of the game is in first person shooter style but you get no weapons. you are given flashlight, with a low battery that needs to be conserved. The game takes place in a dark forest that is surrounded by a chain link fence that cannot be crossed. There are various landmarks scattered throughout the woods including vehicles, buildings, a giant tree, huge rocks, wooden walls, stone pillars, a tunnel, and old fuel tanks.
The point of the game is to find a total of eight notes hidden throughout the woods (one on each of the different landmarks). The notes show messages concerning Slender Man. 

 Slender Man is an entity that follows the player. He resembles a tall, skinny man dressed in a dark-colored suit with a featureless pale, white face. Slender Man appears far away at first, and proceeds to get closer with every additional note that the player collects. He will also teleport to catch up to the player, and may even fully disappear from view at times. Nowhere is safe, as he can show up anywhere at any time, though he is often found trailing slightly behind the player. As the Slender Man gets nearer, the camera's recording will start to become distorted. If the Slender Man gets too close, the screen will fade to complete static, the Slender Man's face will appear on the recording, and the game will end.

what makes the game scary is the fact that the whole time you are walking around you never know when slender man will pop up but when you beat the game TWICE you are given this awesome easter egg


Why Its Funny:
The joke comes from the web series Marble Hornets(which i am still in the process of watching) Marble Hornets is part of the Slenderman myth, some of the videos have distorted audio or missing audio, and someone put the song "Gimmie 20 dollars," every time Slenderman appears onscreen, during entry #6. He's pretty much stalking them to get his money.so the creators of this game thru this in just to 

Lesson in Malice 2




fear
 [ feer ]   

  1. feeling of anxiety: an unpleasant feeling of anxiety or apprehension caused by the presence or anticipation of danger
  2. frightening thought: an idea, thought, or other entity that causes feelings of fear
  3. reverence: respect or awe for somebody or something

What is fear? Technically it is a fight or flight response to a real or perceived threat. Fear is an emotion that responds to threatening situations. Animals exhibit fear and have elaborate defense mechanisms built in to respond to threats. Because we are physically an animal so do we. We respond to threat pretty much in the same way an animal does. Except that humans have a higher mental capacity than animals. This is a gift that separates us from the animal kingdom, but at the same time gives us rational thought. So that humans can reason their situations out and react not in a rigid way as an animal does, but in varied ways.

An animal cannot choose to be not fearful, it either is or isn't fearful depending on the situation. Animals are programmed to respond based on instinct. That is that they do what they do because they are compelled to act in a certain way. Humans have some of the same instinct tendencies that animals have, but with the capacity to rationalize our situations, we can, no matter what the threat, real or perceived, choose to fear or not to fear.


Fear is an Emotion
Fear is an emotion, just like sadness or happiness or joy..... Imagine walking down a long dark road at 2am. If while you are doing that you are thinking the boogie-man is just around the next corner, then you are going be thinking you're in danger, and your emotion of fear will be reacting. That is why in a situation like that you are going to be finding yourself running very soon. But you would be running from what? A real threat? No, you would be running from your imagination. Something that isn't there.

It's precisely this kind of fear that I would like to address here. The kind which is based not on a real threat, but on what our minds make out as threats. What kind of threat would that be. Well it could be that feeling of dread we sometimes get when you come into work in the morning and the boss grunts at you? You think to yourself, "Oh shit, there're pissed, I must be in trouble".

Fear is difficult to describe in scientific terms due to the subjective nature of the experience of fear.  Dependent upon the experiencer's past encounter with threatening, fearful, and or anxious situations generally will determine what she/he may describe as a fearful, fearful, or anxious event.  People respond differently to threatening situations.  The type of threat that is perceived by the individual and the learned social responses to fearful situations could effect how an individual responds to a given threat.




Psychological research has demonstrated that fear can be acquired either through a conditioning process or by vicarious experiences.  The conditioning theories postulate that fear is a learned response "occurring to signals (conditioned stimuli) that are premonitory of (i.e., have in the past been followed by) situations of injury or pain (unconditional stimuli)"  Conditioning can cause fear, it also can be used to reduce or extinguish some fears by the use of systematic desensitization.  Fears that are acquired vicariously are believed to be developed by observing fear in others.  Bandura observed that not only could attitudes and behaviors be developed by observing others but by using the psychological technique of modeling other people's appropriate behavior, fearful attitudes and behaviors can be changed.


Additionally, there is some research offering theories that fear can also be acquired through the absorption of threatening information. "fears can be generated by information that is slightly or not at all threatening but which is misinterpreted by the recipient as being threatening"



Tuesday, July 24, 2012

Game Complete- Harvester


  The Good
  • umm...there was gore in it !?!?!?!
  • kinda erie with the whole secrete lodge deal
  • ???
The Bad
  • point and click
  • made no sense the whole way thru
  • you spend most of your time talking to people who don't wanna talk to you or tell you to "Join the lodge"
The Ugly
  • trying to install the damn thing
Scariest Moment : PTA Mom

*WARNING: SPOILER*
I'm not gonna lie THIS GAME SUCKS!!!!!!When i first heard of this game, i thought it would be scary (considering every blog that talked about it said it was the "scariest game ever made"). I read reviews and this game got a lot of praise. I decided to get my hands on a copy of it and was very disappointed. I knew it was an older dos game but jeez, i didn't know it was 'that' bad. The fact they tried to make it over the top gory is what ruined the game. The people of the town are like they are straight out of the music video for "black hole sun" (don't know it look look it up now its ok i can wait..........................................................................................................................................) the worst part of the whole deal was trying install the damn thing so i could play. i use windows 7 right now just for the fact the good out weighs the bad and what ever problems i do have i can fix but since this game was made in '96 i had to run it in dosbox and never having to figure out how to run games in that program i spent more time learning how to use dos then play the game. Although not surprising, the controls are simple point and click. It is hard to master combat controls as all you do is Right Click and you have to time it just so and in the right direction(the only time you actually us it is when you finally enter the lodge at the end or when you personally get pissed off at a certain fat fuck who molests a little girl and nobody else gives a fuck if the dick did it or not).being nothing more than an advanced visual novel with strong 80's quality horror (im not saying i dont like that kind of thing cause The Return of The Living Dead was freaking AMAZING!)




You have to visit various locations in Harvest, using an overhead map you move from place to place, speaking to various towns people and click special "hotspots" at each location to learn important information or to collect items to progress through the game. The items he collects are shown on a special inventory screen, which can be accessed by clicking on Steve. The game's progress can be saved through multiple save states and FYI you really only need one. The player can attack other characters by selecting a weapon item then right clicking on the target character. Accordingly, the player's character also has limited health and can die. However, although many puzzles have an alternate "solution" involving killing another character





The game stars Steve Mason, who awakes with a case of amnesia in a strange town in 1953 called Harvest. He can’t remember anything from his past and when he tells the people that claim to be his family, as well as townsfolk, they all tell him what a kidder he is. All of the town inhabitants are extremely eccentric and many appear to be more a satire or stereotype than real people. They all continuously stress to Steve that he should join the Lodge, which is a large building located at the center of town that serves as the headquarters of the Order of the Harvest Moon. Steve visits the Sergeant at Arms at the Lodge, who tells him that all of his questions will be answered inside the building. To enter, he must first join the Order of the Harvest Moon. But in order to join, he must perform a series of tasks that range from simple vandalism to arson for his initiation.
While snooping around town, performing these various tasks and learning more about this bizarre and corrupt town, Steve visits the Pottsdam residence. Here he meets the overweight and perverted Mr. Pottsdam, who tells Steve that he is to marry his daughter, Stephanie, in a few weeks. Steve meets his alleged wife-to-be upstairs and she explains that she has amnesia as well, and, like Steve, notices that something doesn’t seem right about the town. Over a series of days Steve successfully performs all of the required tasks to which the Sergeant explains that, inside the Lodge, he will learn the truth, and eventually grants Steve access.



Sadly enough the game comes down to two different ending and its prettry cut and dry THE GOOD .....


or bad!

As you can see either way its a lose situation (does kinda remind me of assassins creed tho)
i dont know what people were thinking when they said this game was good but its cheesy and just plain uninvolving. hopfully i never come across a game this bad ever again. they did get one thing right tho the abllity to knock the fat fucks head off when you find out thats he is a sick fucking child molester i found that self gratifying. (and please dont think just because that one part is what made me hate the game cause every bit of the over the topness cause with the suicide and and the foreiner getting zapped even including the "playing house" part was amazing ..... separately, but the way they presented the whole thing was terrible )
 to be honest by the end of it i seriously felt like this guy!